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Showing posts from July, 2017

"Snaky" - Malifaux Abomination

A creation of steam and sinew that is at once living and dead, Abominations can be created by almost any bits of metal and machinery and flesh that a skilled necromancer may have lying around. Wyrd Welcome to another abomination on The Art of Caesura! This week's model completes our quartet of horror, it's the final abomination of Leveticus.  Another tiny, highly detailed mini from Wyrd. As I've said before, they really knock it out of the ballpark with some of their miniatures. I must say, I found this abomination especially horrifying (and that's coming off the back of a guy with his rib-cage splayed open!) I think it's the way that when you look at it carefully, it's actually a snake-shaped robot (with a glowing red lens in it's head) wearing the remains of a human head with jawbones still attached! Delightful. I pulled in some colours from the previous abominations to tie them together: I painted the tips of all of their

"Hugster" - Malifaux Abomination

Experimentation with machinery and dead bodies has existed in Malifaux since before the first Breach to Earth opened. Wyrd Hey folks! You're in the right place for another Friday on The Art of Caesura! I'll preface this post by saying, some Malifaux miniatures are pretty twisted! Personally I love it! Don't get me wrong, I know that Games Workshop has models with their guts hanging out, bodies impaled on spikes, cannibals and scantily clad folks; but the way their miniatures are stylized makes them not seem quite as dark as Wyrd's Malifaux miniatures. That's my opinion anyway.  Without turning this into the whole crux of this post, I totally understand GW's marketing plan - they still heavily utilize brick and mortar shops, and while their games may not specifically be marketed at kids, they want to create an environment where parents feel comfortable bringing their kids. Having boxes of abominations with open metal rib-cages of gore (which w

"Fear Not Death" - Malifaux Death Marshals

...Any locked into one of these boxes suffer horrific visions whilst finding their link to Malifaux's magic severed (furthering their torment). Wyrd Hello, and welcome new comers and old timers to The Art of Caesura! Following on from last week's post, we're again looking at Malifaux's Death Marshals. As I mentioned last week, these are the properly dynamic sculpts! Just check out that negative space (the empty space around the various bits of the model)!! It was difficult to capture in the photos, so I compensated by taking heaps of pictures.  Don't forget to click on the images for better quality versions.    I painted them all the same to emphasize the "faceless henchmen of the law" role these guys play.    Something that I was able to do with these two was dip my toe in to object source lighting on their bases. I painted their base using my normal desserty recipe but then used dark brown (Agrax Earthsha

"Pine Box" - Malifaux Death Marshals

Trained in the dark art of Necromancy, but forbidden to employ it, the Death Marshals are infamous for the enchanted coffins  they drag about - Wyrd Hey Caesurians, welcome home to The Art of Caesura! It's been just over a year since I was first introduced to the perfectly creepy Victorian-Horror-Steampunk world of Malifaux. In that time I've have the joy of painting a few random models that I really like from the range: an abom  (or two ), Jakob , Huggy D , and even a stand-in for The Hungering Darkness . But with all the other shiny exciting things (The World of Smog, Silver Tower, Conan, Bloodbowl) it's been a while since I've had the chance to get back to these skinny guys! Today is the first of a two-weeker focusing on some of the most dynamic models ever made: The Death Marshals! Okay, well this week's model isn't the most dynamic, but I'm currently working on the other two Death Marshals and will have them ready for your viewin