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"I'll Always Look This Good" - Hellboy - Part 2

"Red means stop!" - Hellboy (2004) Hello one and all, and welcome back to The Art of Caesura! Today, we are picking up right where we left off last week with HELLBOY! This is such a fun model, and it really captures Hellboy's look in the comics. I'm happy with how this model turned out, but I will say that t hese pictures were quite difficult to take for two reasons... ...the first reason, is that the primary light source that I use when I'm taking these types of photos is quite a warm light. I use colour-correction on my phone's camera but the photos still come out quite warm at times. I then sometimes use Windows' built-in photo app to further reduce the warmth of the photos.  For Hellboy, in particular, he is a very warm miniature. I wanted to go for that really saturated red that is so iconic with this character, but that made the colour correction process a bit more challenging because I didn't want to artificially reduce the warmth of his vibran
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"Aw, Crap" - Hellboy - Part 1

 Hellboy : Look, Sammy, I'm not a very good shot... [holds up his huge revolver]  Hellboy : ...but the Samaritan here uses really big bullets. Hellboy (2004) film Well well well, this came out of nowhere! Welcome back to The Art of Caesura! I've been working on a big hobby project for the past couple of months (one of my big hobby goals from last year) which will eventually turn up as a series of posts on the blog. I'm taking a little break from it at the moment, and I was looking for something quick and fun to paint. (Re-)enter Hellboy: The Boardgame.  This was a Kickstarter that I backed a few years ago. I actually painted a bunch of stuff from it at the time before moving on to other things. Returning to these models is really rekindling my excitement for this game! After I've painted a few more of the models I definitely plan to get a few more sessions of the game in with my wife.  I decided to paint Hellboy himself! My goal for this paint job was just to have fun,

"Have You Been Impulsed Today?" - Impulsor - Part 3

The Impulsor's open-backed design  allows it to transport a squad of Space Marines  swiftly into battle,  entirely bypassing obstacles  and delivering its deadly cargo into the heart of the battle. - Games Workshop Welcome back friend of the Caesura! Over the past 2 weeks we have been looking at the work-in-progress of my Black Templars Impusor. Today let's look at the finished tank in all its glory! I wasn't so sure about this tank when it first came out. In fact the whole "hovering, repulsor technology" thing didn't really do it for me. For me, tanks are all about their heavy treaded tracks rumbling inexorably towards you. I had considered converting it to a tracked version (as I have seen some people do online), but I couldn't really be bothered. And actually now that I have it fully built and painted, I do quite like it. It retains the chunky, angular silhouette that is so iconic of all Space Marine vehicles.  Anyway, without further ado, let's ta

"Tank Shock!" - Impulsor - Part 2

Benefiting from the same advanced  gravitic-impulsion technology  employed by the heavier Repulsor-class chassis,  the Impulsor boasts vectored thrusters  that offer the it far greater manoeuvrability. - Games Workshop Last week , we left off after my Impulsor had just taken some battle damage in its first few games of Combat Patrol. Today it's back to the manufactorum to fix up the damage and finish painting some of the details (including the gunner's head and the various computer screens) to bring the model up to completion.  I started with the damaged decal but I never really paint free-hand. Even scroll-work is a bit of a stretch sometimes. Luckly, where the decal had rubbed off, it left a bit of a residue on the tank that was visible at certain angles. I used this as my outline. I diluted some of Kimera's White so that it would flow nicely off the brush. I then followed the outline of the Maltese Cross... ...before just filling the rest of it in.  Not too shabby if I d

"A Change in Momentum" - Primaris Impulsor - Part 1

The Impulsor is a lightly armoured,  fast-moving assault transport  favoured by Vanguard Space Marine forces. - Games Workshop Do you know how sometimes you paint a model up to a certain point and then leave it there saying "I'm happy enough with it now, I can always come back to it later to finish the details" and then you never actually come back to it? Well this time I actually came back to it!!! This is the story of my Impulsor.  Up until I (re)completed my Land Raider Crusader last year, I was kind of scared of taking on such a big project as a tank. But then, with the LRC, I found that really all the steps are exactly the same as with my normal dudes, it's just over a larger canvas. So, buoyed by my experience - and wanting to play more Combat Patrol games without having to borrow a tank from a friend - I launched into painting my Impuslor.  My kit was actually for a gladiator, so I was careful when building (and magnetizing) it to allow for easy swapping betwe