Hello and welcome back to The Art of Caesura! I hope all is well! Today, we are picking up from last week where I acquainted you with Space Station Zero and the miniatures that I would be using for this game. Today, I was going to launch into to the first of those miniatures, but...I got sidetracked. I was looking at my crew roster that I created like 4 years ago and realised that I had done it all wrong (I thought you could give each crew member 3 pieces of equipment, but it is actually 3 total across your whole crew) anyway, that's beside the point. While I was revisiting this roster, I started thinking about the story of my crew. I knew that they were on an Exploratory vessel and that their edge (their special rule in the game) is the very awesome "Time Masters". As I mentioned last week, I had figured out the models that I will use to represent each crew member, but I hadn't named any of them - or their ship - or come up with background for them (not necessary -...
In the heart of deepest space – millions of light years from the nearest system, star, or planet – resides an improbable structure, floating in the silent darkness. Massive and ancient beyond imagination, it sleeps… waiting for wayward travelers to find their new home. - Snarling Badger Hello Caesurians one and all! Welcome back to The Art of Caesura! Way back in 2019, CMoN (R.I.P.) launched the next in their long line of Zombicide games...Zombicide: Invader, which featured zombies IN SPACE! Having already bought, painted, played and loved Zombicide: Black Death and Green Horde (a fantasy version of the game - with both vanilla and orc and goblin flavoured versions), I jumped right into Invader when it arrived. As is my wont, I got really excited by this game, read the rule book and planned which characters I would "main" before being dazzled by other shinies (my Black Templar neophytes , in this case) and moving on. Then, fast forwa...