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Showing posts from June, 2021

"Dropping Fliff Like a Sultan" - Getting Rich in Necromunda: Hired Gun

The money’s good, the dog’s loyal,  and the gun’s reliable –  but can you survive the hunt? - Focus Entertainment Welcome Gangers to The Art of Caesura! Man, years with no Necromunda video games and now we have two landing within half a year of each other! Last week we looked at Necromunda: Underhive Wars , but rather than just reviewing it, we looked at how I managed to reproduce my tabletop gang in the game.  Likewise, this week, I don't want to just review Necromunda: Hired Gun because there are already loads of reviews out there, and having read most of them, I don't think I would have too much to add. Instead, I will give a brief distillation of my overall thoughts, wax on about hired guns in the Necromunda setting, and then talk about how to make bank in this game. The short form is that the setting and sometimes the mobility are rad, but just about everything else is overwhelmingly average and some elements (crashes, inventory, takedown animations) are bad.  For me, th

"Once Upon a Midnight Dreary" - The Unkindness on PC

“Be that word our sign of parting, bird or fiend!” I shrieked, upstarting— “Get thee back into the tempest and the Night’s Plutonian shore!     Leave no black plume as a token of that lie thy soul hath spoken!     Leave my loneliness unbroken!—quit the bust above my door! Take thy beak from out my heart, and take thy form from off my door!”             Quoth the Raven “Nevermore.” - "The Raven" - Edgar Allen Poe Welcome fellow Caesurians to another Friday on The Art of Caesura! We're taking a brief respite from the dark gloomy depths of the Blackstone Fortress, to return, once again, to the dark gloomy depths of Necromunda. Cheery place the 41st millennium is! This post is a long time coming, but it has finally been given a shove of impetus by the recent release of the video game Necromunda: Hired Gun.  So, last year a different Necromunda video game came out, Necromunda: Underhive Wars. I enjoyed the campaign, but my enjoyment was certainly stymied by the many bugs (some

"At Your Service" - X-101, Blackstone Servitor

Binary solo: Zero zero zero zero zero zero one Zero zero zero zero zero zero one one Zero zero zero zero zero zero one one one Zero zero zero zero zero one one one one Oh, oh, Oh, one Come on sucker, Lick my battery... - Robo Boogie, Flight of the Conchords It's the most wonderful time...of the week! It's time again for The Art of Caesura! Now that we've looked at some of the horrific nightmares that lurk in the Blackstone Fortress it's time to look at one of the horrific nightmares that'll be fighting them. That's right, today it's time for one of the good guys: Servitor X-101.  Servitors in Warhammer 40k give me the heebie-jeebies. Many servitors were once fully human. As criminals, they have been mind-wiped (lobotomized), reprogrammed and cybernetically "enhanced". They then "live" out the rest of their "lives" in mindless servitude. Enter X-101. I confess that I haven't actually used this guy in game yet. He comes in on

"Troglodytic Horrors" - Ur-Ghuls

Once those things have your scent, it is over. — Savant Francis Evanent, 4th Mercantile Fleet of House Killian Welcome back to the dark crystalline corridors of The Art of Caesura! We are in the thick of it now! Two weeks ago we looked at what is cool about the Blackstone Fortress setting and last week I detailed how I'm doing the bases for my Blackstone Fortress models. In last week's post you may have caught a sneak peek of today's miniatures: The Ur-Ghuls! Ur-Ghuls are creepy little buggers. Their smooth skin almost looks amphibious, and in place of eyes they have deep sense pits to sniff out their next meal. They hunt in packs and are perfectly suited to the dark confines of the Blackstone Fortress.  In the game, because of their ability to lurk in shadows, they are harder to hit from a distance and once they get into you they make THREE attacks each.  I used the official paint scheme for inspiration and kept the painting quite straight forward.  Starting from a