Once those things have your scent, it is over.
— Savant Francis Evanent, 4th Mercantile Fleet of House Killian
— Savant Francis Evanent, 4th Mercantile Fleet of House Killian
Welcome back to the dark crystalline corridors of The Art of Caesura!
We are in the thick of it now! Two weeks ago we looked at what is cool about the Blackstone Fortress setting and last week I detailed how I'm doing the bases for my Blackstone Fortress models. In last week's post you may have caught a sneak peek of today's miniatures: The Ur-Ghuls!
Ur-Ghuls are creepy little buggers. Their smooth skin almost looks amphibious, and in place of eyes they have deep sense pits to sniff out their next meal. They hunt in packs and are perfectly suited to the dark confines of the Blackstone Fortress.
In the game, because of their ability to lurk in shadows, they are harder to hit from a distance and once they get into you they make THREE attacks each.
I used the official paint scheme for inspiration and kept the painting quite straight forward.
Starting from a base of sprayed on Grey Seer...
...I covered these guys in two layers of 50:50 Contrast Apothecary White and Contrast Medium.
Then I simply applied two coats of a 50:50 mix of Druchii Violet and Contrast Medium to their hands, feet and "nose holes", before picking out the raised surfaces (especially on the head, shoulders and hands) with Grey Seer + White.
The fact that such a simple painting scheme works so effectively is a real testament to the sculpts of these models. They have great definition to their contorted anatomy, which really holds the contrast paint well.
You can just imagine these troglodytic horrors stalking down the corridors of the Blackstone Fortress, perhaps chittering to other members of their pack and sniffing the air like the velociraptor in the kitchen scene of Jurassic Park, before hurtling themselves at you, ready to tear you to shreds. Surely the stuff of nightmares.
Don't leave Precipice alone, lest the Ur-Ghuls git ya!
See you next week on The Art of Caesura!
Reading: The Rose Code - Kate Quinn
Gaming: Warhammer: Storm Ground
Next Week:
A hundred-and-one pounds of fun...
Comments
Post a Comment
Tell me all...