“Be that word our sign of parting, bird or fiend!” I shrieked, upstarting—
“Get thee back into the tempest and the Night’s Plutonian shore!
Leave no black plume as a token of that lie thy soul hath spoken!
Leave my loneliness unbroken!—quit the bust above my door!
Take thy beak from out my heart, and take thy form from off my door!”
Quoth the Raven “Nevermore.”
- "The Raven" - Edgar Allen Poe
Welcome fellow Caesurians to another Friday on The Art of Caesura!
We're taking a brief respite from the dark gloomy depths of the Blackstone Fortress, to return, once again, to the dark gloomy depths of Necromunda. Cheery place the 41st millennium is!
This post is a long time coming, but it has finally been given a shove of impetus by the recent release of the video game Necromunda: Hired Gun.
So, last year a different Necromunda video game came out, Necromunda: Underhive Wars. I enjoyed the campaign, but my enjoyment was certainly stymied by the many bugs (some of which were progress-halting, but many of which have since been patched). Something I really loved about the game though was the character creator.
Like Day9, I like to spend ages and ages getting every detail of my character just the way I want them for RPGs, and this time I got to do it across a whole gang! So obviously I re-created my tabletop gang "The Unkindness" in digital format.
The customization options available in the videogame are not limitless, but I still think I was able to catch the essence of some of my tabletop gangers.
First up: Trixy
Elements of note for Trixy, aside from her matching blue colour palette (even on her guns), off-white leggings, and distinctive white hair (elements that I matched for each ganger) are her re-breather mask, her forearm bracer on her left arm and studded "boot"/ legging (though it is on the wrong leg).
Poe:
I couldn't get Poe as close as I would have liked. I did get her a plasma pistol and close combat weapon, and armour on her left arm and shoulder, and her choker necklace like on her model.
Like the model, I really love how Nevermore turned out! Although I couldn't get the same war paint on her face, I actually love the nods to the model: the re-breather, the matching loincloth, even down to the finger-less gloves and metal ring at the front of her hair.
For Koronis, I managed to retain the ponytail, right shoulder pauldron, and even the chems and grenades on the back of her belt. Again, the eye-makeup / warpaint is different but present in both versions.
Last but not least we have the leader of the gang - you know her well - she's finally back to kick some tail. Her coconut gun can fire in spurts, if she shoots ya, it's gonna hurt...sorry got a bit carried away there. Anyway, The Crone. Although, on first glace, she may not seem to resemble her model as closely as some of the others, I think that's mainly because of the jacket on her miniature version changing the silhouette of the model a bit. If you imagine her without her jacket I think she's actually pretty close.
Starting from the top, I managed to work some feathers into her hair, she has the animal skull on her right shoulder, I couldn't get a gold palette in the game, so I settled with yellow. She has the studded legging-thing and I was happy that her warpaint / facial tattoos are actually pretty close too! And most importantly, in both cases, she looks like she's ready to mess you up!
And here's a group shot of The Unkindness - menaces in both physical and virtual underhives!
Thanks for tuning in, I'll see you guys next week on The Art of Caesura!
Watching: Outpost (2008)
Reading: Station Eleven - Emily St. John Mandel
Next week:
Keeping it digital in Hive Primus...
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