Skip to main content

"Suffer Not the Unclean to Live!" - Primaris Crusader Squad - Part 2

Initiates aim jets of fire from their pyreblasters 
or swing crackling power fists into their foes, 
while hard-eyed Neophytes fight furiously 
to prove their martial worth.



Welcome one and all to The Art of Caesura!

Last week we saw the last of my Primaris Crusader Squad - the Initiates. Now with the squad completely complete, we can see them altogether!


It feels great to have this iconic Black Templars squad finished. I've already used them in two games and they performed very well! 










I love heterogeneous squads like this! Visually, they're much more interesting than a regular Intercessor squad. Not only do they have fully body tabards and other Black Templars trappings, but just having the mix of lightly armoured, unhelmeted Neophytes, the bulkier Initiates and then the properly pimpin' Sword Brother leading the squad gives a nice visual diversity to this collection. 








The other nice element of models from a painting perspective, is that across the three model types in this squad (Neophyte, Initiate, Sword Bro) I have used every technique that I use across the rest of my force: Black Armour (obvs), cloth, leather, skin, red-trimmed pauldrons, various metal types; the squad is like an archetypal microcosm for Black Templars. 


This is the guy that I magnetized. As I mentioned last week, I magnetized his arms so that he can be equipped with: Either a pyreblaster or heavy bolt pistol and either power fist or chainsword.






I also magnetized his head so that when he's holding the pyreblaster, he can be looking in the correct direction!



The magnetizing process itself is quite straightforward, where the effort comes in is in all the extra parts you have to paint (see below) - you go through pauldrons pretty quick doing this!




I hope you have enjoyed this look at the Primaris Crusader Squad!

I'll see you next week right here on The Art of Caesura!


Reading: The Lincoln Highway - Amor Towles
Gaming: Darktide


Next Week:

A blast from the past...

Comments

Popular posts from this blog

The Full Stop - Trench Crusade

The skies shall darken, the ground shall open up and the screams of the damned shall echo through the ages. - Novae Revelationes 99:24, Trench Crusade Greetings friends of the Caesura, and welcome back to your Friday dose of The Art of Caesura! I hope you are well, and I'm sending loads of positive vibes your way, especially if you need them today (and you will after reading of the awesome Grimdark horrors ahead).   Last week we left off looking at my plans and aspirations for Hive Fleet Klendathu, and today I had planned to show you the test model that I have painted for this Starship Troopers-inspired Tyranid force. However, something cool is afoot, and it's kind of time-sensitive... That's right - there's a Kickstarter (which has now raised over 2 million dollars!) for a very Grimdark miniatures skirmish game and it is due to end on Tuesday, so I decided to reschedule things on the blog a little to draw your attention to this before you miss your chance.  I am talki...

The Full Stop - A Deep Dive into Warhammer 40k Combat Patrol

Welcome to Combat Patrol!  Whether you are a new recruit to Warhammer 40,000  or a seasoned veteran,  Combat Patrol is all about getting your forces  into action as quickly as possible. - Combat Patrol Rules - Games Workshop Welcome back to the Art of Caesura! Recent readers will see that we've been looking at our fun little Warhammer gathering, KillCon over the past few weeks. Two weeks ago I provided a narrative verion of my game of Combat Patrol of my Black Templars vs. Tristan's Tyranids where as l ast week I gave a more "gamer oriented" play-by-play of the game.  Today I want to dive deeper into this accessible and engaging game-type. I want to argue that Combat Patrol is not just for beginners. Combat Patrol in 10th Edition is Games Workshop's new smallest scale Warhammer 40k game type. But unlike in previous editions, where it just meant that both sides took 500 point armies and went at it, in this edition, Games Workshop has changed things up a litt...

The Full Stop - Oathsworn: Into the Deepwood

The monstrous Deepwood has consumed the land.  No farms or fields remain. There is only corruption, rot and the endless shadow of the twisted trees. ~ Shadowborne Games Pot's Peace, Oathsworn. Welcome to The Art of Caesura! What's all this then, TWO posts in one day!? Well yes, you see timing is of the essence here. Today marks the 200th post of The Art of Caesura , so if you haven't had a chance to check out the celebratory post, please do so !  There is also a Kickstarter ongoing at the moment, that I am getting quite excited by, but it closes on Tuesday, so if I left it till next Friday to tell you about it...it would be too late! Hence, in a world first, two hits of The Art of Caesura in one day! Now onward, into the world of Oathsworn: Into the Deepwood ! Credit: Shadowborne Games Nota bene : I am not associated with Shadowborne Games, and am just writing this because it is something that I am genuinely excited about. None of the ...