Mono's fate was changed, however,
when a scavvy trader sold him a strange,
one-eyed hood. It turned out to be an
ancient strato-pilot helmet, and as Mono discovered,
its oculus augur game him a unique view of the world,
and amazing reactions as a result.
~ Forge World
Welcome back Hivers to another Necromunda post on The Art of Caesura!
I hope you've been enjoying our deep dive into Necromunda over the past bit. We've had The Unkindness followed by a few bounty hunters. The bounty hunters are fantastically characterful models and I've loved moving between Yar Umbra, to The Deserter and now Mad Dog Mono!
when a scavvy trader sold him a strange,
one-eyed hood. It turned out to be an
ancient strato-pilot helmet, and as Mono discovered,
its oculus augur game him a unique view of the world,
and amazing reactions as a result.
~ Forge World
Welcome back Hivers to another Necromunda post on The Art of Caesura!
I hope you've been enjoying our deep dive into Necromunda over the past bit. We've had The Unkindness followed by a few bounty hunters. The bounty hunters are fantastically characterful models and I've loved moving between Yar Umbra, to The Deserter and now Mad Dog Mono!
Firstly, WHAT A COOL MODEL!!!! Don't you just love his pose, holding his magnum like a gangster in one hand and a massive hook-spear in the other! I love the idea that he's a gate-keeper, guarding the great Ash Gates of Port Mad Dog.
As usual, I started by blocking in the main base colours. For the yellow I mixed Yriel Yellow and Steel Legion Drab, the blue is The Fang + White Scar. The brown of the pouches is just Doombull Brown and his elbow-length gloves are Steel Legion Drab.
A new colour I made was the brass of his hook's handle. I mixed Retributor Armour with Runefang Steel in a 50:50 ratio.
Then for the washes! Agrax Earthshade on the Yellow, Ushabti Bone, spear handle and gloves. Nuln Oil on the jeans, steel, and brown pouches.
Wanting to keep with the washed out pastel tones, rather than using lighter versions of each colour, I just added white to the original mixes.
For Mono's skin, I wanted to get a weathered leathery look, befitting someone who works out in the Ash Wastes. I started with Cadian Fleshtone, washed with 1:1 Reikland Fleshshade : Lahmian Medium. I highlighted it up with a mix of Scale 75's Basic Flesh and Golden Skin highlighted with Pale Skin all mixed with Lahmian Medium.
As I've mentioned before, I've really put in an effort to push my blends and highlights a bit further than previously. I have been using more stages to blend (mixing in small amounts of white for highlights) and have been going a bit brighter with the highlights. Some good advice I heard before was 'once you think you've highlighted enough, go one step lighter'. I think this has really made these recent Necromunda models pop.
Anyway, I'm just about ready to stop yammering on. But one final detail is the little tuft of hair sticking out of the top of his mask. I painted it ginger in reference to another character whose persona is defined by the mask he wears: Rorchach.
I started by saying that this is an awesome model and I hope you agree!
Watching: my brand new daughter, Saoirse.
Reading: Necromunda: The Book of Peril
Next Week:
From the Immaterium...
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